by Allen Underwood, Michael Outlaw, Joe Zack : Software Developers
It's time for more design Ant-EYE or Ant-EEE patterns as we venture into cesspool that awaits. Come find out what these patterns are, why you should, and how to avoid them. Bonus: Michael drops the term Heinz Doofenshmirtz - Joe and Allen didn't know this pattern, but maybe you will. Full show not...
It's time for more cowbell as we have a special guest in the studio, Will Madison (@IAmWillMadison), join us as Allen finally gets tripped up trying to pronounce a name, Joe teaches us the value of practice, and Michael evacuates in a rainbow colored straight line.
We're back with our last deep dive into Robert C. Martin's latest book, Clean Architecture, while Allen suffers from sleep deprivation, Joe shows us his dance moves, and Michael's mind is blown on how to unit test.
It's time for another deep dive into Robert C. Martin's Clean Architecture as Joe puts us on the spot, Allen has a new mission, and Michael shares his Easter eggs.
Michael can't tell higher from lower, Allen puts his views where he wants them, and Joe snaps it to a Slim Jim as we discuss how to make our architectures scream while discussing Robert C. Martin's Clean Architecture.
It's time for another deep dive into Robert C. Martin's Clean Architecture as Allen warns us about driving in front of him, Joe tries to describe a diagram again, and Michael can't understand the survey results.
Joe drinks too much coffee, Allen spits his coffee out, and Michael feels vindicated as the discussions about Robert C. Martin's latest book, Clean Architecture, continues.
Joe baits Michael, Michael takes the bait, and Allen lets it happen, as Uncle Bob explains how we can quantify the coupling between our components from his latest book, Clean Architecture.
Joe is down with OCP, Michael argues DRY, and Allen deletes our show notes as we dig into Components and Component Cohesion from Robert C. Martin's (aka Uncle Bob) Clean Architecture.
We're back with another installment as we challenge ourselves to compare how we'd each spend $2,500 on developer gear as Allen waxes on about the loudest quiet keyboard, Joe teaches us how cheese is made, and Michael puts some neon on his computer.